I want to find a game on my handheld without going through a huge list every time. So I ask Claude to help organize the games by type, series and popularity.

There is one thing I keep repeating: the microSD card still needs to work when I put it back in the device. I want to find a game and start playing. I ask Claude to make sure the changes do not break the existing operating system.

I want a Joker theme

After asking Claude to sort the game list, I turn to the menu. I like the Joker theme and its paper-style design. I want it fitted properly to this handheld and ArkOS, the system it uses.

I pull out the microSD card, connect it to my MacBook and work through what needs to change. There are pieces of the older interface still showing. I want the new theme to feel consistent.

The picture should match the game

If I select Pokémon Red, I want to see Pokémon Red. If I select Pokémon Emerald, I want the art for that game. I do not want a random image left over from another part of the menu.

I also ask for clear button maps so I can see which controls do what. I ask Claude to use the council, several AI models checking the same work. The request is simple: make it look good and make sure the things I need still work.

The theme reaches the handheld

At the end of the recording, I show the theme preview and then the actual green handheld. I show the purple and green menu on the actual handheld, with Pokémon visible.

That final preview and device footage was recorded without sound. The picture still shows where the build reached.

This recording stops at the menu. It shows the theme on the device. It does not show how the games play.

Tools in this build

AIretro handheldArkOSbuilding in public
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